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- Video Game Sound & Music
Video Game Sound & Music
Ciaran Robinson
Ciaran Robinson is the author of Game Audio with FMOD and Unity and an audio engineer with over 25 years experience including productions for Fireapple Red, Oliver Torr, March of the Raptors. He’s taught at leading contemporary music institutes such as BIMM, SSR and SAE, Tileyard Education and LCCM. He has worked in almost every area of the industry, covering everything from live engineering, mixing & recording & studio design, to film, TV and game sound. Ciarán has lectured in audio production for over 20 years and has developed & delivered courses on Pro Tools, Game Audio, Studio Engineering & Post Production. His students have gone on to work with Coldplay, Biffy Clyro and Stereophonics to name a few.
Introduction
Video Game Sound and Music is a 12-week course of live online classes, taught by CREAT-ED tutor and author of Game Audio with FMOD and Unity Ciaran Robinson , providing the necessary latest skills, techniques and first-hand industry insight into making sound and music for video games.
What you'll learn
- Introduction to Video Game Sound and Music
- Pre-Production and Concept Development
- Audio Recording Techniques
- Introduction to Game Audio Implementation
- Music Composition for Games
- Advanced Audio Design
- Mixing and Mastering for Games
- Interactive Music Techniques
- Game Audio Prototyping
- Professional Practices in Game Audio
- Legal and Ethical Considerations in Game Audio
- Final Project and Game Audio Showcase
- 12 x 2hr live online classes
- All classes recorded for use during the course only
- Live commercial games music brief
- Interactive music playback and advise sessions
- CREAT-ED graduate certificate of attendance